View Full Version : UPDATE! BMW E46 coupé
Pi$ci
02-01-2007, 02:37 PM
Hi guys...I was fed up with pfotoshopping...so I started a new project as I lost my audi s3... :cry: :cry: :cry:
so this is what I'm gonna do next...here is the start, and I think it looks much smoother than it was at my first attempt...doesnt it?
and dont look at the colour...it's just to make mistakes clear...
http://img142.imageshack.us/img142/4020/e461zx2.jpg
looks superb so far!
keep it up!
Pi$ci
02-03-2007, 07:56 AM
oh thanks alot... :)
isnt it a bit jaggy round the head lights?? and at the bottom of the front bumper? I think I should add some polys to get it smoother...shouldnt i?
[ Added: 2007-02-03, 13:35 ]
here a little update then...any mistakes?? another questions...what colour is best to see all the different edges etc?
http://img124.imageshack.us/img124/9550/e463xn7.jpg (http://imageshack.us)
David
02-03-2007, 05:48 PM
That looks rather good actualy matey.
I think you have a lack of vert's near the headlight, post a wireframe render, will be easier to tell.
But your definatly getting better mate. You took half the time to get this far on this as you did with your last model. :)
Dave.
Pi$ci
02-04-2007, 07:48 AM
thanks...yeah you right about the "speed" lol, I'm rather surprised by myself...but you learn by mistakes, thats how you get along...and this time I put a gloss colour on in order to show every edge...so here is the wire frame, and another view of it...today I'm gonna put on the rest of it...roof, trunk, back bumper...Is there any tutorial of interior modeling apart from that fiat 500 ? havent done any intereior yet...
http://img151.imageshack.us/img151/4230/e465dq3.jpg (http://imageshack.us)
http://img475.imageshack.us/img475/9988/e466xg5.jpg (http://imageshack.us)
[ Added: 2007-02-04, 13:59 ]
so here is another update...just rear bumper must be done, and then the main body is finished I think...
http://img255.imageshack.us/img255/1599/e467ab9.jpg (http://imageshack.us)
http://img255.imageshack.us/img255/3972/e468bh2.jpg (http://imageshack.us)
Banshee
02-04-2007, 01:32 PM
Jesus christ, the amount of polies under the lights is insane.
Let me give you a tip, for a smooth mesh, don't do this...
|----
----|
|----
See? Don't randomly stop lines and start others, keep the ones you have going.
Like so;
---|---|---
---|---|---
:mrgreen:
Pi$ci
02-04-2007, 01:43 PM
Yup I see...lool...not that easy to understand but I know what you mean...So I have to draw lines that are coninuous without any three point scuare...
I will do also a frame render of the update...
thanks for the comments...
Banshee
02-04-2007, 04:09 PM
No, i'm not talking about triangles, I mean when you shift drag to create a new face, or when you cut into a face to half it, do not just stop cutting at the end of a random face, keep going untill you reach the end of the object...
Pi$ci
02-04-2007, 05:28 PM
Yeah well that's what I wanted to say...I cant explain myself very well in english...but I understood so far...
but for example if I remove some of the polys under front light...isnt it getting less smooth??
oh and here is an update...what do you think about it? and how can I get a shine effect in it...it still doesnt look very glossy I think...or is it because I'm not rendering with any V-ray software?
http://img349.imageshack.us/img349/2619/e469ih3.jpg (http://imageshack.us)
http://img163.imageshack.us/img163/1927/e4610oj4.jpg (http://imageshack.us)
http://img163.imageshack.us/img163/7412/e4611og7.jpg (http://imageshack.us)
jacko
02-04-2007, 06:08 PM
woah! looks fucking amazing so far great work keep it going!
Pi$ci
02-04-2007, 06:30 PM
:D thanks alot...but Its still soooo far away from beeing finished...lol
here another update...
http://img266.imageshack.us/img266/4708/e4612zj1.jpg (http://imageshack.us)
Pi$ci
02-04-2007, 06:48 PM
thanks alot mate...what do you think bout the rims? dont think they really fit...was just testing...
[ Added: 2007-02-05, 18:16 ]
Update...
http://img45.imageshack.us/img45/7436/e4613gi1.jpg (http://imageshack.us)
http://img45.imageshack.us/img45/9528/e4614yr3.jpg (http://imageshack.us)
[ Added: 2007-02-06, 16:17 ]
front and back lights arent finisdhed yet...they need textures and depth...and back part is jaggy because I havent still finished the polys...was just working on the round parts and lights, so didnt still care bout the sides yet...
http://img305.imageshack.us/img305/2415/e4615af3.jpg (http://imageshack.us)
http://img67.imageshack.us/img67/8414/e4616sl7.jpg (http://imageshack.us)
http://img254.imageshack.us/img254/8000/e4617eu8.jpg (http://imageshack.us)
[ Added: 2007-02-10, 13:52 ]
UPDATE againg...
http://img223.imageshack.us/img223/5517/e4619mv5.jpg (http://imageshack.us)
[ Added: 2007-02-10, 13:53 ]
http://img175.imageshack.us/img175/2691/e4620kd3.jpg (http://imageshack.us)
[ Added: 2007-02-10, 13:57 ]
http://img245.imageshack.us/img245/1641/e4621qr4.jpg (http://imageshack.us)
[ Added: 2007-02-10, 15:02 ]
http://img440.imageshack.us/img440/5412/e4622wq2.jpg (http://imageshack.us)
[ Added: 2007-02-10, 15:09 ]
http://img408.imageshack.us/img408/4003/e4623en4.jpg (http://imageshack.us)
a.r.w graphics
02-14-2007, 05:57 PM
looks mint mate, wish i had the talent and patience to do tht.
Pi$ci
02-14-2007, 06:00 PM
well I' doing it all over again...with the tips of a mate of mine (realistic) I started all over again...wil start another thread soon when I get fixed the probs...
Realystic
02-15-2007, 04:49 PM
well I' doing it all over again...with the tips of a mate of mine (realistic) I started all over again...wil start another thread soon when I get fixed the probs...
Realystic :mrgreen:
I'm always ready to help, your last renders looked much better than these ones here.
Pi$ci
02-15-2007, 05:25 PM
looool...sry for the writing mistake...
well I will soon update the shape on here...
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